There is no punishment for destroying art. Property, maybe, but not because it is art. It is property.
I like limits, it keeps us more honest. I’d say we put a term of 6 months and then for a time period people can vote to remove someone, which requires 3 total requests to trigger that seat for a full election. If that doesn’t happen then it continues on as is.
Having a place we can meet up is handy and needs to keep shifting location for some kind of safety. Without it then you’re going to the same hangouts and using a phone to find people more often, which leads to more trouble. And the book ain’t needed… until it is.
I might not have been clear when I first mentioned it, but the differentiation is deliberate and not just a label change. The original goal of doing this shifted as the game changed a bit and when we as STs decided on this whole sect idea, then it made sense to wrap the coteries (now guilds) into it as a sect specific function. We may never get to this in game, but let’s just say for a moment the sect grows and somewhere like Salem declares for it. Or even some people in Salem. Then you’d end up with them replicating this structure because it just makes sense: People to fight and defend the sect, people to use their influence to defend and grow it, and people to do the research and other stuff needed to tie it up all neatly. So what Aiden’s idea was, just on a grander scale.
Why do I make this differentiation here? Because if we keep it as is then we miss the chance for smaller, more mobile, and also competing coteries to develop and expand the Anarch power in the city. With three big and neatly defined ones then there is much less potential for conflicting desires and needs, and there will be very little interplay between members in the three. However by shifting the focus then you get a two-for. On the one hand you have the big guild, comprised of people in the city and beyond, where you can share ideas and a job. That is your function as part of the sect. However with this split you can end up being in Blade guild, but in a coterie with someone from Hilt and Spine. That makes it less of a behemoth, makes things much more nuanced, and offers the greater chance for an interesting story.
I hope that makes sense, but if not I am more than happy to chat it through. I don’t want to piss on your work as it is pretty spot on if nothing had changed and you’ve posted chunks, which I wanted to catch before people spend XPs too much and then we just have to refund it again.